Right after the spot A1 Mobilcom I did with südlich-t OHG, they got a bit famous about creating 3D cities. So there was another job for NBC where we should visualize a big circular city with skyscrapers assembling in the middle and where a very big mirroring tower was standing, displaying all the logos of the various sub channels of NBC.
This job was a really quick-job. i just put some mia_shaders togeather added with a darktree-shader as bump which shaders i imported via the twidte nodes.
Then created the camera animation and exported i t as a reference. so another artist could make the animation for the closeup endposition. so we then later merged the scenes together. my scene with the cameramovement to the endposition and the anmiaton scene at the endposition.
For the animation we then split the Tasks. So one artist did the feature animation and i made the more complex but less visible walk cycles for the lice crowd on the plant twigs.
Unfortunately the scene got very large, and even after placed 17 lice the scene was unloadable by most of the computers in the company...
It was a very quick-job, where I shaded a toothpaste nurdle on a toothbrush with a mixture of mia_shader and mix8layeredShader.
Second I was shading the colgate pack, for the packshot.
The difficult thing on this project was mainly the packshot. Because the Colgate pack has a very sophisticated design. When you loock at the silver surface it had a strange rainbow design.
Finally I managed it by mapping a rainbow ramp which is driven by the facing ratio.
The rest of the material features where driven by layered shaders by blending through different texture maps.
Recently I made the Animation for a new scientific Movie about ticks and their gradual developement. Here the customer wants to see a hatching of the baby tick and see it developing from larva status to an adult status by morphing the character through their several growth stages.
We managed it by trying to put the different character models of the growth stages by animation.
So we got overlaping animation clips were we finally morped the differences trough Combustion and Flex Warp.
It worked quite well...
you'll soon will find the movie on www.zecken.de

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