Here there comes another project from südlich-t OHG were i was involved in. here i was mainly responsible for the shading and lighting of the chips which i created by the spot. To make changes easy if the customer had special wishes about the look of the chips e.g. not to realistic, we omitted to use a complex shader setup but rather split the scene in ambient, occlusion, shadow and translucency layers...
In July I have finished the project Duo Aktiv with südlich-t OHG. Here i was responsible for the Lighting and Shading of the scene and contributed some parts for the Modeling. The job rather was a standard procedure for mental ray Shading jobs. For the Lemmon i took some pictures and mapped them on the object. Splitted the scene in various layers...

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